Hover Biker version 1.0 was just uploaded to Apple for review. Hopefully they get to it before dec 22, at which time they will stop processing submissions for a week. It would be really nice to have my game available on the app store before Christmas. I've put in a night-time level in the game, which brings the number of levels to 6 free levels, 7 premium levels and 1 tutorial level. I keep wondering how well it will do on the app store. I am hoping to replicate Little Crane's success, but as a worst case scenario, I can't see it do any worse than Panzer Class, which does not sell spectacularly, but still brings in money. But the good news is that every iPad sold by Apple this month is a new potential customer.