Wednesday, November 30, 2011

Gameplay Video

Here is a video that shows the gameplay in my new game Hover Biker. I shot it with a webcam pointed at my monitor fed with an HDMI signal of the iPad2 in mirroring mode. So the quality is not that great. I would have liked to record it with a BlackMagic Hyperdeck Shuttle, but BlackMagic is not responding to inquiries about iPad2 compatibility of their product. Too bad, iOS devs could be a large customer base for them. Feel free to critique, suggest or discuss it, over at the Hover Biker thread at the Touch Arcade forums.

The music is again by the highly talented Johan Stolk who composed the score, and played all the instruments as well. Please note how I timed the first long draw on his guitar with the moment that the robot pushes the right throttle lever. I can't stop watching that.

Keep an eye out on App Battleground where there may appear a review of my game, which is now available at the app store.

Thursday, November 24, 2011

Teaser shots from my new game

Hot off the press... some teaser shots of my new game that is currently under development: Hover Biker. In many ways it will be a better game than the little crane that could. Better graphics, more action, and more mass appeal. What has not changed is a first-rate unsurpassed physics simulation at the root of the game.

This time around, I purchased professional 3D artwork for the city environment. Unlike my own art (which we call programmer art in my industry) it has textures applied. The game will feature a very rich city environment that is completely accessible for the player. This is the opposite of a 'game on rails', if your hover bike can reach it, you are free to visit every nook and cranny of the city.

I will release the game with plenty of challenging levels, but just high speed hovering and pulling stunts with the hover bike is a treat in itself. The game should be in the app store for iPad and iPhone this Christmas. I have a feeling that this game could do very well, and is capable of making some big waves on the app store. There is potential to equal or surpass little crane's success.